Tom Schroeder

Animator and free-range dabbler.

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Tom Schroeder

Animator and free-range dabbler.

Home
Films
Music
Words
About
Shop

Animator and free-range dabbler.

Home
Films
Music
Words
About
Shop

Nov 13, 2020

13 Playtime


   I often think a film as a window frame opening upon a discrete view of life, people watching if the setting is urban.  In Rear Window,  Hitchcock developed this metaphor explicitly as a narrative device.  But the most wonderfully compelling view I know at the movies is Jacques Tati's one-of-a-kind Playtime.

   He built Tativille, a small facsimile of modern Paris on the outskirts of actual Paris, in which he shot his stylized mime for three hundred and sixty-five days.  On the surface, Playtime examines a specific style of mid twentieth century architecture and the dehumanizing effects of such rigidly rectilinear buildings upon the inhabitants, “a right-angled world with arrows telling you where to go.”  But within these regimented, malfunctioning spaces, Tati stages not one foreground narrative, but multiple layers of incidental action; characters are introduced with broad gestural strokes and then reappear later as their paths through the maze intertwine with those of others.  In a film composed on widescreen 70mm and lacking close-ups that might direct our focus, Tati gives the viewer agency to direct their individual journey through his complicated tableau.  And in this manner, Playtime also implicitly encourages a form of observation by which urban dwellers might transform their environment outside the theater through active visual play.  As constructed and artificial as the studio-bound Rear Window, the film intends to capture life on the streets with a heightened Cinema Verite verisimilitude (“a conflation of neo-realism and Kabuki” in Geoffrey O’Brien's apt assessment).  I’ve seen Playtime more often than any other film and Tati’s observational method has made the transition fully from the movie theater into my daily life.

   My introduction to Jacques Tati was a college film club screening of Mr. Hulot’s Holiday at Lawrence University in 1982.  At a moment when I was first venturing outside the American mainstream, I saw similarities with the Ingmar Bergman double feature I'd seen a few months earlier (Summer with Monika and Illicit Interlude); a less rigidly structured approach to story and character, more frequent wide shots of people in their environment.  I recognized Mr. Hulot as a descendant of the silent-era, slapstick comedians and the gag structure of their movies.  Tati modernized the genre with expressive use of post-production sound design and he placed the humor within a unfamiliar atmosphere of detachment and mild melancholy.

   An example of a device that Tati repeated and refined throughout his career occurs when two characters greet each other in Mr. Hulot’s Holiday.  We see them initially in a medium range establishing shot, reaching to shake hands.  Water suddenly spouts from a drainpipe at their feet and they spin, hand in hand, to avoid it.  The film cuts on this movement to a much wider framing, the original motivation for the action now unreadable, and it appears to me that the two men are dancing.  The sequence ends with a cut to the hotel roof as Mr. Hulot poke his head out of a skylight like a gopher.  The empty water pan he's holding identifies him as the unwitting instigator of the dance.  With this incremental spatial remove, Tati abstracts behavior from its recognizable social meaning and allows us to observe it with comic detachment.

   I discovered Playtime in the late 1980’s with Sayer during the early days of our marriage; we saw a 35mm print at one of the Minneapolis repertory theaters still operating then.  I responded to the strangely ‘sci-fi’ art direction, the meticulous staging of architectural space and the exaggerated post-production sound which reminded me of an animated film.  Playtime didn’t depict the physical world for me as much as a state of mind, recognizable, yet formally contained like a dream; the represented space of the film belonged more to an imaginative ideal than it did to real life.

   Importantly for my relationship with Sayer, mild-mannered Jacques Tati was the antithesis of my other obsession of that moment, Dennis Hopper; Mr. Hulot was an enthusiasm we shared.  We were so intrigued by Playtime, in fact, that we checked out a VHS tape of the film at the public library a few days later and watched it again.  We invited friends over to join us for a third viewing and I was surprised that some people found the film alienating.  About ten minutes into the tape, a friend asked with a mixture of guilt and irritation, “Is something supposed to be happening?”  I understood then how well-conditioned we are as movie-viewers to be guided by a protagonist through a single foreground story.  I also realized that Playtime was uniquely designed for the large screen and that its full impact depended upon that scale.

   I’ve subsequently seen Playtime at least twenty times, almost always in movie theaters.  When the Trylon Microcinema programmed the film in February, 2018 for six shows over a Friday, Saturday and Sunday, I watched it on three consecutive evenings.  During the fall of 2002, I travelled to Paris specifically to see a restored 70mm print.  Tati’s film rewards repeated viewings because it is constructed Breughel-like, both in depth and laterally, in multiple layers that he intended us to investigate ‘democratically.'  During the long Royal Garden restaurant scene, I count sometimes five or six layers of character development within a single shot.  The film is literally playtime for our eyes and ears as we follow these multiple threads through the Tativille set.  Because of the overwhelming generosity of information in Playtime, it cannot be comprehended in one viewing (or two or six or ten, for that matter).  With each screening the curious audience member, willing to accept their responsibility as the current director of Playtime, creates a personal experience of the world that Tati has invited us to enter.  He recognized this passing of agency to the viewer in a Cahiers du Cinema interview from 1979:

   What is important with Playtime, if there’s anything important in it, is precisely the fact that, the second or third time you watch it, the film no longer belongs to me, it belongs to the viewer, because the viewer starts discovering the characters and recognizing them.  People say it’s too long, but that’s because they don’t look at anything; if you look at everything, you can’t help unearthing something new, which is why I believe Playtime will age well.

   We arrive as travelers in the airport at the beginning and wander with the other characters through Tativille.  Even after twenty viewings, I’m still discovering new details in the mid and deep background layers of the film and I’m constantly impressed by the precision with which Tati handles the overlapping visual continuity.

   Eventually, I also learned that the experience of Playtime extends beyond the confines of the movie theater when I carried a similar framing of observation into the world outside; Tati teaches the audience his way of seeing the city.  Film writer Jonathan Rosenbaum describes this education:

   And, not surprisingly, I found I could apply this lesson more readily to Paris, with its outdoor café chairs that function as orchestra seating and the theatrical lighting of its streets at night.  Playtime proposed a particularly euphoric form of reengagement with public space, suggesting ways of looking and finding connections, comic and otherwise, between supposedly disconnected street details—not to mention connections between those details and myself.

   The film’s function as a ‘way of looking’ was clearly intentional.  In the original script for “Film Tati N˚ 4,” the movie ends with a never-shot bookend scene in the airport:

   At this point, all our characters are transformed into shadows whose figures are silhouetted against the uniform surface of the décor.  This stylization only emphasizes their personality by emphasizing the different ways in which each puts on a hat or wears too tight or too loose a suit and their different ways of walking.  These shadows, each with its own individuality, multiply and soon overflow from the screen itself and are projected onto the walls of the auditorium.

   There is no explanation as to how this startling effect was to be created in the theaters, but Tati clearly imagined his film transcending the boundaries of the screen, at least metaphorically.

   When I met my present partner, Hilde De Roover, in the early 2000’s, one of the first movies we watched together was Playtime.  We immediately developed a ritual based on the film that, I believe, would make Jacques Tati proud.  Whenever we are in a city with an adequate drama of street life, we watch Playtime (or more literally ‘play Watchtime’).  We choose a bar or coffee shop with a large window that overlooks a busy street, order a drink and sit to observe the movie.  Initially, the scene is fairly banal and random.  Anonymous characters enter and pass through the frame.  But suddenly a meeting occurs; two people gesture to each other and stop to chat.  Then one of us recognizes someone who has passed through the frame earlier, walking back through in the opposite direction with a shopping bag and a potential scenario is introduced.  Our intent concentration imposes meaning upon a manner of walking.  A limp has a motivation, a heavy swaying gate communicates a mood and a glance up at a window in a building has significance for a character.  With patient focus, the random flow of street life is organized into a dance, everyone a potential Hulot.

   On one occasion, we were eating in an Indian restaurant on Second Avenue in Manhattan's East Village, watching Playtime.  Hilde excused herself to go to the bathroom.  I was concentrating on a one-legged bicycle messenger, who struggled with a bag over his shoulder, when I saw a fashionable woman walking with parisienne flamboyance behind him.  A Tati-like jump of detachment from the scene followed as I realized that Hilde had secretly entered the movie.  Her prank introduced the notion of meta-Playtime, in which we are also performers in the movie.

   Certain cities have been ideal for watching Playtime:  New York, Los Angeles, Rome, Brussels . . . Paris, naturally, but I think the most rewarding city has been Buenos Aires.  One afternoon in the San Cristobal neighborhood we found a window with a view over a tiny park.  We ate empanadas and drank Quilmes beer while we observed the movie.  I recorded an account of the action later that evening:

   Three old women eat lunch on a bench, sharing sandwiches and a big bottle of beer like us.  They get up to leave and my attention briefly strays elsewhere on the street until I realize that they are unpacking the magazine stand by the park.  It unlocks and folds out like a wooden toy to reveal display shelves for magazines and newspapers.  One woman opens the stand, one sets up three folding chairs along the fence by the park and the third hurries into the park with a hose and plastic bowl to a concrete basin set in the ground.  She lowers one end of the hose into the water and induces the water to flow through the hose by scooping the surface with the bowl, shaking her hips comically in the process.  The woman who set up the chairs is sweeping dog shit off the sidewalk; there’s always a lot of dog shit on the sidewalks in Buenos Aires.  Once the detritus is cleared, the woman with the hose returns, squirting soap onto the sidewalk and watering it down.  She then attacks it vigorously with a broom, scrubbing it clean.  (Hilde and I begin calling her "Mama De Roover" after Hilde's mother, who also has a mania for cleaning.)  When she finishes with the sidewalk, she returns to the park and starts cleaning the paths and watering the plants, aggressively chasing everyone out of the way.  Old men on benches first lift their legs to avoid the water and then sheepishly fold their newspapers and move to another bench or leave altogether.  This woman intends to have the cleanest spot in the neighborhood.  Finally, the three women sit down together in the chairs and began to greet old men walking in the neighborhood, who stay to talk with them.  In the two hours that we watch them, they sell one newspaper.


   I like to imagine Jacques Tati lingering in bars and restaurants, studying the physical mannerisms of people, collecting material like my notes above as a starting point for his mime and then shaping his people watching into vignettes for his films.  As he once described his process, “Filmmaking is a pen, paper and hours of watching people and the world around you.  Nothing more.”  I see Playtime as a grand window through which we view a collection of these scenes, arranged thematically.  Indeed, it is a construction of many windows within windows capturing and reflecting multiple layers of perception in an endlessly complex aesthetic space.  But Playtime is also simply a manner of seeing, a state of mind resultant from the experience of the movie.  Tati’s final genius as a filmmaker is to transfer his eye for heightened gesture and situation to you, the viewer of his films.  As his willing student, he has taught me how to transform my own environment through this act of directed attention, curiosity and play.

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This collection of essays documents my memories of watching and making films during the last 40 years with an emphasis upon the social or psychological setting in which the film is experienced.

Nov 25, 2020
01 The Congregation
Nov 24, 2020
02 The Force Weakens
Nov 23, 2020
03 Who is Enjoying the Shadow of Whom

© Tom Schroeder/Ein Aus Animation LLC 2021

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